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Steam content server to unity cloud build
Steam content server to unity cloud build











To help you understand the whole whole picture I need to start with the basic data.īased on the Canalys reports AWS is the biggest cloud provider with 31% of the market share, the second is MS Azure with 20% and Google comes third with 6%.ġ. I'm hoping to help you understand all you need to know about the differences between the cloud providers and make the best decision for your business.Įxcept for basic comparison and pricing information I will also share with useful tips and tricks on different approaches you can take when migrating to the cloud, that will significantly change the monthly/yearly costs for the whole development or maintenance of your game. For the forward-thinking ones who are ready to take a step to the cloud but don't know which provider would suit them best. I'm writing this article for those of you who are not afraid.

steam content server to unity cloud build

Everyone says they want the cloud but on the other hand they are all afraid of rewriting their games to be cloud-ready. I worked more than 10 years as a Backend Developer and also as a Cloud Team Lead for a gaming studio for the past 3 years and often struggled with my “backend” role.Ĭonversations about the cloud with c-level people were especially challenging. Working in the gaming industry as a game developer, CTO, CEO, game analyst or any other role is challenging.













Steam content server to unity cloud build